

Noising Gaia-CG in TVEAI 1.5.3 can produce superior results to Gaia-CG without noise, but Gaia-CG's sharpening is also stronger than Artemis-HQ's, and if you over-sharpen in AviSynth, Gaia-CG will both magnify and sharpen the existing noise.Īrtemis-HQ will absorb more sharpening than Gaia-CG 1.5.3, but it sometimes picks up background errors that GCG doesn't. If you want to push "NoiseRestore=0.5" higher than that, you need to remove "ChromaNoise=True," or your output will turn greenish. Anyone who wants to play with noising output to improve results in either Artemis-HQ or Gaia-CG 1.5.3 should be aware that old GCG responds more strongly to this method. I've been experimenting with sharpening filters and strengths and I'm still experimenting with the balance between what's handled in AviSynth and what's handled in TVEAI. This is sharper than what I've published as part of the DS9 Upscale Project. I've tried to remove it repeatedly, but even re-copying and pasting the script from the AviSynth file is not correcting the problem.



You'll have to remove it if you want to test. There is no space in my forum post in the editor. LSFmod(defaults="slow", strength=60, Smode=5, Smethod=3, kernel=11, preblur="ON", secure=true, Szrp=16, Spwr=4, SdmpLo=4, SdmpHi=48, Lmode=4, overshoot=1, undershoot=1, Overshoot2=1, Undershoot2=1, soft=-2, soothe=true, keep=40, edgemode=2, edgemaskHQ=true, ss_x=4.0, ss_y=4.0, dest_x=704, dest_y=480, show=false, screenW=1280, screenH=1024)ĮDIT: I do not know why the forum is inserting a space in the script above, in the "ShutterAngleOut=180" line. QTGMC(ShutterBlur=3,ShutterAngleSrc=180,ShutterAng leOut=180,SBlurLimit=8,Preset="Very Slow", TR2=3, InputType=1,SourceMatch=3, MatchEnhance=1.0, MatchPreset="Very Slow", TR0=2, TR1=2, MatchPreset2="Very Slow", sharpness=0.6, SMode=2, Rep0=22, Rep1=22, Rep2=22, RepChroma=True, Sbb=3, SubPel=4, NoiseProcess=1, ChromaNoise=True, GrainRestore=0.25, NoiseRestore=0.5,DenoiseMC=True, NoiseTR=2) TFM(pp=5, mode=2, micmatching=3).TDecimate(hybrid=1) There are TVEAI models that create detail in Deep Space Nine - the Theia models - but I don't use them. I designed my initial project *explicitly* as a one-shot solution for people who wanted a way to treat the entire show. The only exception to this is when I work with the Dione upscaler model, which is explicitly intended for deinterlacing and doesn't work very well yet.Īs for scripting: Choices here depend somewhat on how much sharpening you prefer and whether you are looking to treat the show frame-by-frame, scene-by-scene, or episode-by-episode. I find it very strange that people are wedded to the idea of using these two utilities in an either/or fashion.
TOPAZ VIDEO ENHANCE AI GAIA VS ARTEMIS HOW TO
Haven’t look too much into that, though, as I always use 200x (either 720p to 1440p or 1080p to 4k).I welcome input from anyone who can demonstrate how to achieve superior results with AviSynth alone as opposed to AviSynth + TVEAI. If I’m correct it works best like that when using gigapixel, and the algorythm should be the same for VEAI.
TOPAZ VIDEO ENHANCE AI GAIA VS ARTEMIS 480P
Also, depending on the resolution of the source and your taget resolution, MAYBE it is best to do the upscaling in steps, like from 480p to 1080p, then 4k (if you want to upscale SD material to UHD). But I always use HQ (now Gaia-HQ) as it’s the one with better results by my judgement and using my videos, it can be different with your videos and taste. What preset you use (Gaia or Artemis) probably depends on what your source material is, so there’s not a ‘recommended setting’. If one thing can be said, though, is that some users have better final results if first only using the 100% denoise/deblock and then upscaling, but that can take up to double the time compared to if you only upscale, more like using a second-pass while encoding video, so you should think what’s better. I had to rollback from 1.2 to 1.1 (1.2 was taking way too long to encode), but in 1.2 using 100% or 200% in resource priority wouldn’t change anything, and anything more than that would result in either the same or crashes. You can choose what preset (Gaia-HQ ,Gaia-CG, and the Artemis flavours, but artemis still looks like garbage for most cases) it will use and that’s pretty much it. To be fair, as of now, we don’t have much settings to go.
